Small update this week. I've got some time into the environment tileset. I've still got a few assets to complete for it then I need to set up all of the collisions and make sure it works nicely with the game play I'm envisioning. I've also got health and armor pick ups working and the shotgun shooting (very hacky but it works). Next I think I'm going to work on the player inventory and picking up ammo, then on to some basic enemy AI!