Thursday, November 29, 2012

Small Tree Test in Unity

Here is the tree in unity with all the bells and whistles  I'm not sure if this foliage technique will work for the project I have in mind, but it was a fun exercise.  I might try some more stuff along this line, but I might try it a completely different way too. I'm not sure yet.

I think I'm going to move on to the other stuff in the project and come back to the trees when I have the rest of the assets configured.  Everything was made in 3dsmax, Ndo, and Photoshop.

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